Tuesday 18 February 2014

Mike Nelson Art  Mirror Infill (2006)

This artist has created an installation that has fragmented materials and uses colour in a red lit piece.

 'There also seemed to be an urgency to the project, as if there was a limited period in which outdated darkroom technology could speak of memory and reflection without being quaint. Turning to confront the unseen beast that tracks us, we are left to look and decide whether the recognition of this apparition is reassuring or frightening.’

For Frieze Projects Mike Nelson presented a site-specific, immersive installation that, as in past projects, functioned as a physically and psychologically parallel environment to that in which it was installed. Constructed behind working gallery booths, a labyrinthine series of rooms revealed an industrious underbelly and a documentary fiction — a structural and conceptual counterpoint to the hiss and fizz of the fair. In a deserted darkroom, photographs — both evidence and artwork — detailed the daily transformation of the location from building site to smoothly running art fair. The construction of the room created an atmosphere of being ‘elsewhere’ in an environment where so much attention is paid to euphoric display.





Another installation by Nelson - I can explore how I can create immersive installations by using ordinary items/objects that reflect the theme of the pieces and project imagery onto these.
I REAAAALLY need to consider what the materials I use do to change the impression of my work - the sheet/panels I have been using give the impression of laundry sheets/bed sheets so it does reflect a personal element to my work but it can also make the work look too nostalgic and tacky... Perhaps if I make the items less obvious? The use of projection of imagery over the screens/objects could distort and change the direction of my installation.

I am not sure if the screens work best to portray what I want...perhaps if I work with the structure more. 
Things I want to avoid are making it seem like the backstage of an installation - I want to create an immersive environment that has fragmented pieces in...so I need to practice assembling the work!!! 


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